A Japan-only release from the makers of Gunstar Heroes. Somewhat similar to
Contra but with many more move available. Loud graphics and louder audio. Looks
very cool and plays decent. Worth import if you're a devout Gunstar worshipper.
Alien Storm
Game Type: Depth Movement Brawling/Aim and Shoot
Rating: 70/100
Golden Axe in a semi-futuristic setting mixed with crosshair shooting levels
(no light gun support). The action is passable but it pales next to Streets
of Rage.
Altered Beast
Game Type: 2D Platform
Rating: 30/100
One of the first games released for Genesis, and the graphics show it.
To make matters worse there are only 5 levels and very few enemy types.
Still, the gameplay is decent, and the 5 forms you take on help out.
Amazing Spiderman
Game Type: 2D Platform
Rating: 40/100
Unimpressive graphics and gameplay. Swinging on webs could've been a nice
feature but this game doesn't implement it well. Don't bother.
Animaniacs
Game Type: 2D Platform
Rating: 60/100
Completely 2D, unlike its SNES counterpart. Has a heavy puzzle-solving
slant. Plusses include colorful graphics, and of course the Animaniacs.
Arrow Flash
Game Type: 2D Side-View Shooter
Rating: 30/100
Shooter with primitive graphics and weapon systems. Yawn.
Atomic Runner
Game Type: 2D Platform
Rating: 20/100
The title led me to expect a faster pace. Has strange play mechanics for a
platformer and is graphically unimpressive.
Awesome Possum
Game Type: 2D Platform
Rating: 40/100
Standard platform game. The gameplay and graphics are merely passable and
the annoying, frequently used voice samples add nothing to the game.
Fast-paced, challenging, and very playable. Your character has tons of
moves. Gets tough towards the end, but only enough to guarantee you won't
beat it in the first couple weeks.
Socket
Game Type: 2D Platform
Rating: 80/100
A Sonic the Hedgehog clone that got everything but the character design
right. If four Sonics aren't enough for you this one's worth a look.
My favorite game mascot in my favorite platformer. This
game is FAST. The graphics are colorful, the music sticks in your head, and
the gameplay is second to none. Buy this game even if you have to buy a
Genesis first.
Sonic the Hedgehog 2
Game Type: 2D platform
Rating: 90/100
Offers graphics improved over even Sonic 1, more neato tunes, a new 2 player
split-screen race mode, and my second-favorite game mascot, Tails the fox.
Sonic the Hedgehog 3
Game Type: 2D Platform
Rating: 90/100
Unfortunately they reworked the character graphics for this one, and I
don't like Sonic's new look. The stages aren't designed for speed like before,
and you encounter a boss in every stage (no more playing for the fastest time).
The new levels and graphic effects are great, but there's only 6 worlds.
Sonic and Knuckles
Game Type: 2D Platform
Rating: 90/100
Sonic 3's character graphics were retained, Tails was ditched, and a new
character, Knuckles, was brought in. The cartridge port on top allows you to plug
in a Sonic 2 or 3 cartridge so you can play as Knuckles in either of those games,
which is a nice feature if you want to sell Sonic games.
Space Harrier II
Game Type: 3D Chase-View Shooter
Rating: 70/100
A slight reworking of the arcade with new enemies, but otherwise the same.
The scaling of enemies is of course pretty choppy, but the checkerboard effect
on the ground is cool. Fairly playable but it doesn't offer much else.
Storm Lord
Game Type: 2D Platform
Rating: 30/100
By the time this game was released in the States the naked faeries weren't
naked anymore, leaving no reason to mess with this mediocre action/puzzle game.
Street Fighter II - Special Champion Edition
Game Type: 2D Fighting
Rating: 80/100
Since Super Street Fighter II adds 4 more characters and retains everything
found in this version, there's no reason left to get it (except maybe a lower
price). If you've played Street Fighter Alpha 2 this will seem primitive, anyway.
Street Smart
Game Type: Depth Movement Fighting
Rating: 30/100
One on one fighting, Double Dragon style. For reasons now unclear to me I
liked this game in the arcade, but even I couldn't bring myself to like this
downright boring home version.
Streets of Rage
Game Type: Depth Movement Brawling
Rating: 80/100
Although eclipsed by later Streets of Rage games, the original sports
more moves and variety than any other brawler on Genesis, and has the techno
soundtrack that made composer Yuzo Koshiro famous. Worth a look (and a listen).
Streets of Rage 2
Game Type: Depth Movement Brawling
Rating: 90/100
Adds one more playable character for a choice of four, plus new moves for
everyone. The soundtrack is every bit as awesome as in the first game.
Streets of Rage 3
Game Type: Depth Movement Brawling
Rating: 90/100
Still more moves are available, the lumbering Max has been replaced with
a cooler character, and two more hidden characters can be added to the four
standard ones. No brawler before or since has offered better gameplay or variety.
Too bad Yuzo didn't do as well on the soundtrack this time; some of the tracks
are awful. (There are still a few winners on there, though.)
Strider
Game Type: 2D Platform
Rating: 70/100
The first 8 megabit cartridge game, or so Sega claims. It doesn't compete
as well with today's games. The gameplay is decent, and Hiryu has tons of
techniques, but the game could move a bit faster. Formerly glorious.
Strider Returns
Game Type: 2D Platform
Rating: 70/100
Basically the first game with new levels. You might want to consider the
original before buying this.
Subterrania
Game Type: 2D Side-View Shooter
Rating: 70/100
Having to constantly fight gravity a-la Lunar Lander can get annoying
when you have to worry about people shooting at you as well. Not a true shooter,
so it won't necessarily appeal to shooter fans, or anyone else for that matter.
Super Street Fighter II
Game Type: 2D Fighting
Rating: 90/100
The best fighting game available for Genesis, though it pales in comparison
to the 32-bit fighters. A huge 16-character roster, great graphics, and
great playability.
Super Thunderblade
Game Type: 3D Chase-View Shooter
Rating: 40/100
Graphically primitive, extremely short, and not at all replayable.