Kaboom!

System: Atari 2600

Review

Game Type: 2D Arcade
You use the paddle to control a set of buckets at the bottom of the screen. An escaped prisoner races back and forth at the top, dropping bombs. Your goal is to catch the bombs before they reach the ground. Miss one and you lose a bucket, making the bombs more difficult to catch. Run out of buckets and the game ends.

Gameplay: 90/100
In the higher stages, most peoples' reaction is: "You have GOT to be kidding." Those bombs can get going mighty fast. Eventually it becomes not a matter of catching the bombs one by one but of tracing the path they form across the screen. It takes steady hands, eyes, and nerves to get anywhere, though I've been known to improve my score when I'm overwhelmed simply by shaking the paddle wildly.

Graphics: 70/100
There's not a whole lot to see during the game, just your buckets, the bombs, and the convict. The color scheme for the background doesn't work too well but it's bearable. The graphic resolution is pretty good.

Sound: 70/100
The ever rising pitch of the bombs hitting the buckets does a great job of adding to the tension. Aside from that only the hiss of the fuses and the occasional explosion can be heard.

Overall: 90/100
The ultimate fix for adrenaline addicts, definitely not for the faint of heart. Kaboom has never been duplicated on any other console system, and I've never seen a satisfactory clone for PCs (but I believe Kaboom itself is available as part of a package of 2600 classics for Windows). Highly recommended to those looking for a rush.

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Copyright © 1997/1998 Jay McGavren. All Rights Reserved.