Amateur Game Genie - NES

Showing the Pros How It's Done

Adventure Island

EEGGPO
Black and white
Russell Latterman
EAAEEE
Can't use weapons
Russell Latterman
NZXEAPSA
Die when carrying a weapon and you will start over with a skateboard
By Russell Latterman

Arkanoid

AEYZOP
See blocks that have been destroyed
Rick Bruns
AEIZZN
Ball moves very fast
Rick Bruns
POIZZY
Ball moves extremely fast
Rick Bruns
IIZZIG
Colors for bricks and backgrounds changed
Rick Bruns
SOTUVA
Stage skip door always open
Rick Bruns
OPEEIO
Items fall through you
Rick Bruns
LKEEIP
Computer plays for you
Rick Bruns
XTSPEE
Black background and blocks
Rick Bruns
VVZZPP
Square ball
Rick Bruns
AEIEEI
No points can be scored
Rick Bruns
AISXXL
Actual brick layout differs from the one displayed
Rick Bruns
YYAXXX
Major points and speed
Rick Bruns
STPOOO
Ball cannot destroy bricks
Rick Bruns

Blaster Master

TTPOTV
Press Up to make tank fly
Unknown author
KKPSTV
Enemies you touch or shoot die instantly
Unknown author
KKPSAV
Enemies die automatically
Unknown author
KKPATV
Jason shares energy bar with tank
Unknown author
OOPATV
Exit and reenter tank to gain most items
Unknown author
IIPIKE
Enemies regenerate
Unknown author
ZZPPKK
Enemies always leave powerups
Unknown author
KKPPKK
Can't collect powerups
Unknown author
PPGAEK
Bullets can pass vertically through walls one block thick
Unknown author

Castlevania 3

VPLLTG
Whip hits enemies farther in front of and behind you
Jesse Smith
SOTLYK
Enemies withstand more hits
Jesse Smith
NYZAGA
Skip to the end of the game
Jesse Smith
SXPZIO
Whip won't harm eneies
Jesse Smith
TOZOGG
Find 1up at start of Stage 1
Jesse Smith
TEZOGG
Find Axe at start of Stage 1
Jesse Smith
NXZOGG
Find Stopwatch at start of Stage 1
Jesse Smith
OXZOGG
Find Holy Water at start of Stage 1
Jesse Smith

Contra

TEIIXZ
Get strange gun after dying
Unknown author

Crystalis

NYZGPA
Start with 42 Attack Points
Jesse Smith
NYTGPA
Your character appears black
Jesse Smith

Dig Dug II

YYXLSVVK
Gain lives by touching water
Jesse Smith

Dragon Warrior

VVOYYTSA
Start with Princess saved
Jesse Smith
VVPYAT
Start with more experience and items
Jesse Smith
YLTTOP
Most enemies die with one hit
Unknown author
VKVLLP
Walk through some walls
Unknown author
VTUZOP
Get better armor and weapons each time you bring up subscreen
Unknown author
AATVLL
Get more gold from first treasure chest
Unknown author
LUUVZI
Enemies are very strong
Unknown author

Dragon Warrior III

IUYEKZ
Get Sword of Illusion after a battle
Jesse Smith
IVYEKZ
Get Multi-edge Sword (cursed) after a battle
Jesse Smith
YNYEKZ
Get Fairy Water after a battle
Jesse Smith
ONYEKZ
Get Staff of Reflection after a battle
Jesse Smith
NKYEKZ
Get Staff of Judgement after a battle
Jesse Smith
KNYEKX
Get Leather Shield, Swordedge Armor, or Ring of Life after a battle
Jesse Smith
NVYEKZ
Get Falcon Sword after a battle
Jesse Smith
NUYEKX
Get Shoes of Happiness or Poison Needle after a battle
Jesse Smith
NKYEKX
Get Fighting Suit or Staff of Judgement after a battle
Jesse Smith
NSYEKX
Get Staff of Reflection after a battle
Jesse Smith
GVYEKX
Get Royal Scroll after a battle
Jesse Smith
GNYEKX
Get Staff of Rain after a battle
Jesse Smith
IKYEKZ
Get random items after a battle
Jesse Smith

Dragon Warrior IV

YAVATGSL
Gain 999 HP when injured and 999 MP when MP is used
Jesse Smith
UULEAT
Gain 99,999 gold when you buy something
Jesse Smith
NYTXYA
Open treasure chests with items inside are randomly placed on map
Jesse Smith
NYTUYA
Exit Burland and you will warp north of Surene
Jesse Smith
NYAPGA
Start a new game, save, and turn the power off. When you return to the game Ragnar will have lots of experience and items.
Jesse Smith

Final Fantasy

NYOUTAAE
Start with lots of gold
Unknown author
AEAGGN
Every character has fighter statistics
Unknown author
OTYULX
Get lots of experience and gold when monsters run from battle
Unknown author
NYULIEVS
LIF adds 1 MP
Unknown author
NYVULEVS
LIF2 adds 1 MP
Unknown author
USAUSL
Start with all four orbs lit
Unknown author
OOTPVP
No random enemy encounters
Unknown author
EETPUO
No random enemy encounters
Unknown author
OOTPOV
32,767 experience per battle
Unknown author
ANSGTYZE
Infinite MP
Unknown author
VYKLPALX
Fighter starts with 254 HP
Unknown author
PAKLPALZ
Fighter starts with 1 HP
Unknown author
NYGGAE
All characters start with white magic
Unknown author
PEAGIY
First character is very strong
Unknown author
SXZIIO
Most oceans are gone; cannot exit towns with code active
Unknown author
NYGGZP
See credits immediately
Unknown author
OYLGZE
Start at Cardia Island
Unknown author
XYLGZE
Start at Onrac
Unknown author
KYLGZE
Start at Caravan
Unknown author
VYLGZA
Start at the Waterfall
Unknown author
TGZIPA
Start with the airship
Jesse Smith
NYAGPA
Start with the ship
Jesse Smith
LZZLLL
Characters revive when killed and always attack multiple times; don't use Cure potions or spells
Mark Genro
IEZGGN
All characters start with 999 HP
neolive

Galaga

TTTTTE
Only one shot allowed onscreen at once
Jay McGavren
TTTTTI
All enemies destroyed in flight during first life worth 3000 points
Jay McGavren

Gauntlet

YAZENO
Walk down through walls; pause and unpause to clear screen when it greys out
Jay McGavren
YAZENZ
Walk diagonally down through many walls, sounds held until interrupted by another
Jay McGavren
YAZENX
Can walk left through all walls; sound effects altered
Jay McGavren
YAZENE
Strange music; can't move
Jay McGavren
GGEEEE
Walk through walls
Unknown author
ZZOOOO
Move slowly
Unknown author

Gradius

NYPZZL
No enemies
Unknown author

Guardian Legend

TNZVVO
No enemies
Unknown author
YNZNVP
Start with a very strong shield
Unknown author
ZSTEKP
Press Select to get more points and energy tanks
Unknown author
AEISSX
Speed up game
Unknown author
EOZYYY
No enemies in flying scenes
Unknown author

Kung Fu

AKIPPO
Leg stays out after foot sweep
Unknown author

The Legend of Zelda

SGAOXK
Most caves have large alternate entrance elsewhere on screen
Jay McGavren
SGTOSK
Reveals caves hidden under bushes
Jay McGavren
OAKOEK
Altered world map
Jay McGavren
PGAOSK
Altered world map
Jay McGavren
IIAAAP
Altered world map
Jay McGavren
TIKAAI
Warp to next screen instead of scrolling
Jay McGavren
TIKAII
Strange scrolling
Jay McGavren
YEAOAA
Changes all files to quest 2
Jay McGavren
POKEXA
Enemies may appear in walls
Jay McGavren
SULUIS
Most enemies injured by a sword swipe when lined up vertically
Jay McGavren
SULUII
Jabs to either side have no effect on enemies
Jay McGavren
GULUIU
Invincibility
Jay McGavren
LULUIU
Press down then diagonally down to walk through walls downwards
Jay McGavren
OEAEEE
Upperworld enemies have underworld powers and vice-versa
Unknown author
OAAEEE
Bad guys sometimes move in slow-mo
Unknown author
OOAEEE
A few screens are shuffled in overworld.
Unknown author
TIAAAK
Striped board
Jay McGavren
PPLXZZ
Touch any wall and a ghost will appear
Unknown author
PPEEAA
Brings up dungeon subscreen at all times
Unknown author
POZXXU
Randomly gain items on different screens
Unknown author
AEEAEE
All enemies replaced with falling rocks
Unknown author
AAPVEX
Start game at top left corner of map
Unknown author
AAANAA
Walk through walls in dungeons (cannot move to next screen in overworld, use whistle to get to a dungeon)
Unknown author
AAPNLO
Walk through walls in overworld (can't exit caves)
Unknown author
OSTLLY
Press B repeatedly with no weapon equipped to use different weapons
Unknown author
EENAKP
Peoples' locations shuffled
Unknown author
KTVXXZ
All secret entrances open
Unknown author
XYYYYL
Bait appears where shooting sword hits
Unknown author
PPZXYY
Castle floor maps scrambled
Unknown author
IZLZZZ
Walls change into moving statues when touched, leaving open space you can walk through
Unknown author
OPPEEA
Text speed increased
Unknown author
PPEEAA
Overworld subscreen displays dungeon map
Unknown author

Marble Madness

GGGGGG
Marble color changes every round
Jay McGavren

Mega Man

AVVXAP
Can't collect powerups
Jay McGavren
AVVXGP
No invincibility period after hit; continuous drain while in contact
Jay McGavren
SZKZPZ
One hit fatal
Jay McGavren

Mega Man 2

AOAPYO
Warp when scrolling down
Jay McGavren
AKKOOY
Some enemies frozen
Jay McGavren
PIGNAX
Enemies that "home in" on you go in the wrong direction
Jay McGavren
PGZETT
Extra platform at end of section one in any stage
Jay McGavren
PGTETT
Mega Man can't descend from jumps/platforms unless hit
Jay McGavren
AOKPYO
Warp to top of screen when climbing up or down
Jay McGavren

Mega Man 3

YNXSTLGP
Extremely long slide
Jay McGavren
NNKIALEE
Very speedy slide
Jay McGavren
IAKGNIPA
Move extremely fast
Jay McGavren
YATYIZ
Platforms and walls invisible
Jay McGavren
SGAOSK
Eliminate all enemies (and unfortunately, all bosses)
Jay McGavren
PGAOSK
Enemies appear out of nowhere
Jay McGavren
YPTPSK
Most enemies missing
Jay McGavren

Metroid

NNNSXLIE
Gain 255 rockets on pick-up
Jay McGavren
IIAIII
Beam has longer range
Jay McGavren
IIPIIS
Bullets sometimes ricochet wildly or stick in walls
Jay McGavren
IIPIIX
Pressing Fire button lays bombs even while jumping
Jay McGavren
IIPIIU
Fire both missiles and standard shot
Jay McGavren
AIPTZG
Reverse direction quickly to run backwards
Jay McGavren
TTXTTT
Pass through any wall to the left
Jay McGavren
SUPEAI
Descend through floor a little each time you shoot up
Michael Thornbury
EEXTTY
Jump through ceilings
Michael Thornbury
KAPGEI
Jump in mid-air
Michael Thornbury
SSAEAI
Travel freely through walls when you're a ball
Chuck Du Marr
SSXAEI
Get stuck in walls (this can be useful)
Chuck Du Marr
EENTPU
Samus runs much faster
Chuck Du Marr
GAESGI
Start with long beam
Chuck Du Marr
UNEYGO
Intangibility
Chuck Du Marr
KAPGVI
Can't change direction when jump-flipping
Chuck Du Marr
LLLVKV
Elevator appears where Maru-Mari is located
Unknown author
LLLVVV
Missile appears where Maru-Mari is located
Unknown author
AAESTL
Standard gun shoots lower
Unknown author
XXUAAA
Enemies are frozen
Unknown author
PPPSSS
Energy orbs worth 30 points
Unknown author
PPPAAA
Some enemies already dead
Unknown author

R.C. Pro Am

KSZZEG
Handicap code
Unknown author

Rygar

PPPPPP
Enemies run from you
Jay McGavren
YPPPPP
Enemies move with screen
Jay McGavren
NYPPPT
Strange area
Jay McGavren
YAZENZ
New color palette
Jay McGavren
ZEVLEY
Most enemies disappear as they approach you
Jay McGavren
EGAOKK
Quicksand
Jay McGavren
AAAEGP
Enemies move both vertically and horizontally
Jay McGavren
PEOPLA
All enemies leave star icons
Mike Meyer
PELAGE
Enemies are invisible
Unknown author

Spy Hunter

SPPPEA
No gun
Unknown author
PEAEEP
Speed up game
Unknown author
XVVZSS
Slow motion; score keeps increasing
Unknown author
VZOPKG
Enemies move very fast
Unknown author
KIIOOZ
No enemies
Unknown author
YKPOOZ
No civilians
Unknown author
KPPIIK
Altered courses
Unknown author
YYEZNIYE
Very slow timer
Unknown author

Super Mario Bros. (Super Mario Bros./Duck Hunt Version)

PGOPSK
A submerged mushroom level with Bowser
Jay McGavren
OGOPSK
An easier version of castle 8-4
Jay McGavren
OGIPOK
A short level with orange trees and pipes
Jay McGavren
TAKOPK
Invisible bricks scattered around levels; no clouds or bushes
Jay McGavren
SGAOPK
First stage strangely altered; cannot be completed
Jay McGavren
PGOOKK
Start in world 1-1 bonus room submerged in water; loops
Jay McGavren
OAKOKK
Loop through pipe level which becomes increasingly difficult; every third level is a strangely altered version of other levels
Jay McGavren
OGOOKK
Loop through submerged castle and later tree level
Jay McGavren
SGAOSK
Two submerged outdoor levels and a permanent loop through a water level
Jay McGavren
GAIOPK
A level similar to world 1-1 but strewn with boulders; make sure Mario is small when completing first level or you'll be stuck
Jay McGavren
OAKPSK
A level covered with clouds; can't complete
Jay McGavren
IPPPPI
A level similar to 1-1 but filled with bonus blocks
Jay McGavren
OAKOPK
Stages appear normal but have invisible pitfalls
Jay McGavren
PGAOOK
A strange variation on a 1-1 bonus room; all blocks are replaced by vinelike objects
Jay McGavren
IAGPSK
Several strange levels including a submerged basement
AYKPSK
A castle converted to an outdoor level
Jay McGavren
AGGPSK
A floorless level with blocks strewn all over; try getting killed at various points for new levels
Jay McGavren
ZIGPSK
9 strange levels; castles combined with outdoor worlds and more
Jay McGavren
PSKOGK
World 1-1 with no floor
Jay McGavren
PPPPPP
Music switched between levels
Jay McGavren
POIISK
Can't bump boxes
Jay McGavren
POIISG
Items in bonus boxes scrambled
Jay McGavren
VALLEY
Enemies move fast or not at all
Jay McGavren
TALLEY
Enemies move left only
Jay McGavren
TELLEI
No items
Jay McGavren
POIISO
Enemies flip whem stomped
Jay McGavren
POEISO
Enemies change to other enemies when stomped
Jay McGavren
PONISO
All enemies injure you when stomped
Jay McGavren
YLLLLI
Heavy mushrooms
Jay McGavren
ULLLLI
Mario can't run
Jay McGavren
PGOPGO
No music
Jay McGavren
TGOOIG
Music strangely altered in overworld
Jay McGavren
POIIOG
Jump through boxes
Jay McGavren
POIOIG
Fall through floor
Jay McGavren
TIKOIO
Outdoor levels are underwater; indoor levels converted to outdoors
Jay McGavren
TIKAGI
Score indicators behave strangely
Jay McGavren
TIKPEK
No enemies
Jay McGavren
IKTPOK
No enemies outdoors
Jay McGavren
TIKOAO
Swim without water
Jay McGavren
TIZPSK
Rearranged enemies
Jay McGavren
TIKPOG
More enemies
Jay McGavren
TIKAPO
Slow motion; blurred screen
Jay McGavren
TISOPP
Mario appears in center of screen
Jay McGavren
PIAULT
Mario slides farther when stopping
dml
SSASSA
Mario appears normally but is invincible at all times
Unknown author
YZXLNY
Mario can run extremely fast
Unknown author
PAASNO
Run into enemies from the side or below and you will stomp them
Unknown author
YAZSNO
Mario powers up when hit
Unknown author
PAZSNO
Mario can shoot fireballs even after being hit
Unknown author
ZEVLGK
When jumping Mario keeps rising until button is released
Unknown author
IVYIVY
Enemies move faster
Unknown author
PINAAO
Move in Pause
Unknown author
YEEOPO
Start with 480 on timer
Unknown author
PZZONO
Go down any pipe
Unknown author
AZZYZZ
Fireballs wrap around screen
Unknown author
PPTSNO
Enemies change into other enemies when stomped
Unknown author
AOZAZT
Green background
Unknown author
ATAAZT
Black background
Unknown author
TGAETT
Shadow Mario
Unknown author
EEZYAZ
Enemies match player's color
Unknown author
PZZONX
Breakable blocks become coral
Unknown author
ZEVSNO
Strange effects when stomping enemies
Unknown author
PPASSA
All power ups work like mushrooms
Unknown author
TXNPIS
All item boxes contain powerups
Unknown author
EVYIVN
Enemies walk through walls, fall through floors
Unknown author
TIKOAP
Start level 1-1 in the wrong place
Unknown author
YAGNAX
Mario, items, and enemies disappear and reappear
Unknown author
AEENIE
Mario glides instead of running
Unknown author
AYYNIE
Mario's running movements speed up
Unknown author
NAGNAX
Mario is invisible; no enemies
Unknown author
NAGNAG
Sound effects scrambled
Unknown author
VENUSS
Hit any block and the screen will scramble; hit it again to descramble
Unknown author
USSUSS
No powerups
Unknown author
VXNPIS
Certain blocks extended over large areas
Unknown author
ENOENO
Randomly colored blocks
Unknown author
YEZTZZ
Pass through enemies and items
Unknown author
YAZANO
Background colors alternate in stripes
Unknown author
YAZPNO
Pipes appear in the air
Unknown author
YAZONO
Pipes replaced by strange background designs
Unknown author
YAZEUO
Scrambled colors
Unknown author
YAZENZ
Flashing items are strange colors
Unknown author
YAZENG
Invisible blocks marked by a "7"
Unknown author
EVYIVY
Any object that hits the ground starts hopping
Unknown author
EPZKIX
Turtles appear everywhere
Unknown author
EEVLGK
Standing jumps shoot straight up; can pass through some ceilings
Unknown author
ZEENIE
Mario falls off ledges at a very slow rate
Unknown author
TELLEY
Mario falls upwards
Unknown author
PGAETT
Mario appears as a shadow
Unknown author
GGAEXP
Striped scenery
Unknown author
POEISA
Power up when stomping enemies
Unknown author
PIGNAX
Mario is invisible
Unknown author
POKEXX
Bricks don't disappear when destroyed
Unknown author
EATSSY
Walk through any wall
Unknown author
PIGPOG
More enemies
Unknown author
GAAGGA
Coins from bonus boxes never stop falling
Dave Higgins
SEPUEG
Mushrooms diappear and give you thousands of points
Dave Higgins
ATAPIX
Automatically continue at level 1 of the last world you were on
Dave Higgins
SEIING
Sky goes dark whenever Mario hits a block
Dave Higgins
STAGEO
All enemies throw hammers occasionally
Dave Higgins
SPEPNY
Bowser flames appear in World 1-1
Dave Higgins
PPEPNY
Lakitu appears in World 1-1
Dave Higgins
GPEPNY
Chirp-Chirps appear in World 1-1
Dave Higgins
YPEPNY
Bullet Bills appear in World 1-1
Dave Higgins
SIIPKK
A level filled with cannons which appears to be underwater
Dave Higgins
PIPOIS
A level with strange structures made out of bricks and halves of pipes
Dave Higgins
SIPPNG
A series of submerged castles and a submerged bonus round
Dave Higgins
KAAEPO
Jump on Koopas multiple times
Russel Latterman
STAGEO
Goombas throw hammers
Unknown author
KILLLU
Warp to next stage whenever big Mario jumps
Unknown author
AAATIO
Enemies frozen
Unknown author
Super Mario Bros. 2
EEPOEP
No sound when killing enemies
Jay McGavren
SULUIS
Enemies float
Jay McGavren
ISPANK
Messed up levels
Jay McGavren
PPPPPG
Sky is grey; Ninjis can't jump
Jay McGavren
YPPPPP
Can't pick up POW blocks
Jay McGavren
YIKOAP
Fall from sky after going through red doors; don't pick up potions!
Jay McGavren
ANNNIE
Disappear after picking up life mushroom
Jay McGavren
YAZESO
Multiple enemies appear in one spot. You can pull multiple items from the place a piece of grass was, multiple POW boxes from the place a POW box was, and get multiple cherries from the place a cherry was. Also warps you to another place in the same area when you go through a door or up the vine to the next area.
Jay McGavren
PGAOKK
Enemies and items are either grey and dead-looking, transparent (no kidding!), or glow with spectral energy. All act strangely.
Jay McGavren
KGAOKK
Enemies all glow, many are out of place, like Pansers in world 1.
Jay McGavren
YAZYIZ
When you throw an item, it appears a few sprites away and drops straight down; discoloration
Jay McGavren
PGOOKK
Enemies flash; can't stand on them
Jay McGavren
AGOOKK
Enemies glide around
Jay McGavren
IAZENG
Multi-jump possible while rising
u40915
OTAOTA
Can't pick up cherries
u40915
PINAAO
Throw a potion anywhere and all enemies will freeze; alters music
u40915
EKIEPS
Sound effects mixed in with music
u40915
EPOPPI
Wart's music plays in first stage
u40915
KAAEPK
Music altered
u40915
KOTAGE
Some instruments missing
u40915
XZZOEK
Some notes sustained longer
u40915
KEZEKZ
Teleport to top of screen every time you pick up an item
u40915
UOZEAZ
Most enemies missing; some areas altered
u40915
OPEOPE
Character always acts as if climbing, often falls through floors
u40915
EKAEPS
Thrown items/enemies change into hearts
u40915
EPKEPK
Character retains control of last thrown item, can redirect its path with B button
u40915
PKKEPK
Button A makes some enemies jump instead of your character
u40915
KAKEPK
Characters appear to change into other characters when shrunk
u40915
EPAPPI
Pink Shyguys can fall off ledges
u40915
ELKELG
Can't kill enemies
u40915
USSUSS
Intangibility
u40915
LEGOIO
All uprooted grass turns into coins even in light world
u40915
NNEULV
Enemies bounce higher when killed
u40915
TELPOT
Enemies walk through walls and off ledges
u40915
POPAET
Thrown objects travel unpredictable distances
u40915
YPYPYP
Pow blocks change into bombs when picked up
u40915
APAPAP
Characters carry and throw all items with their feet
u40915
TEAPOT
Enemies and items frozen in place even when thrown
u40915
EPOPPK
Sky is purple
u40915
ATEOAG
Strange effects on color and when pulling up grass
u40915
KUZETZ
Enemies from later levels appear in World 1-1
u40915
KXZETZ
Enemies in different places and in larger numbers
u40915
KAZETZ
Some platforms sunk lower than normal
u40915
KEZETZ
Level altered in many strange ways
u40915
KZZETZ
World 1-1 drastically rearranged
u40915
EEEEEE
Background sprites swapped around
u40915
EKKELV
Jumping sound effect constantly changes tone; any attempt to scroll left adversely affects background graphics
u40915

Super Mario Bros. 3

AVLLLI
Items appear in strange places; may crash game
Jay McGavren
IIIIII
Enemies float in midair and may change altitude unexpectedly
Unknown author
XOKXGLIA
Start and stay as grey Mario, can't power up, kill even invincible enemies with one stomp
thespook
KPILNE
View ending
Unknown author
SOIKET
Can enter finished levels
Unknown author
NLLLXZ
Fire plants don't shoot
Unknown author
YVZZZS
Run faster
Unknown author
POYZZG
Finish all levels on world instantly
Unknown author
ZOTZZE
Strange music
Unknown author
PPPSSS
No enemies (Makes it impossible to finish the level)
Unknown author
YEUXKGAA
Start and stay as cloud on map
Unknown author
AIZOAI
Press A on Start square for hidden level
Professor Falken
PGTIPS
Most enemies stuck on left side of screen
u40915
AOSUZI
Hold B to pull throwable blocks out of thin air; can create holes in floor or walls
u40915
EAOXUN
Enemies die as soon as they appear onscreen
u40915
POPUPO
Hammer Bros. on map always asleep
u40915
KOZZYV
Fire breathing plants don't shoot; piranha plants do
u40915
IOZZVV
Mario's arms always stick out; crashes at Stage 3
u40915
OEPZXZ
Earn a 1up for each enemy killed
u40915
SEUXKGAA
Start as a variation on Tanooki Mario that looks like Raccoon Mario
u40915
SSASSA
Intangibility
u40915
TTTXUN
Mario constantly spins; may freeze game
u40915
POEISO
Can hit enemies far off to either side of where they actually appear
u40915
ATIXXL
Mario runs uncontrollably at high speed
u40915
ATVXXL
Hold B and Mario will continue moving in the same direction at the same speed
u40915
AOZXVL
Rainbow effects on graphics; turns map screen invisible
u40915
EPYXXL
Pressing B slows Mario to a halt
u40915
EAYXXL
Mario accelerates to full speed much faster
u40915
AOLXUU
Mario keeps accelerating when you try to turn around
u40915
ZTZUYS
Mario can pass through walls
u40915

Teenage Mutant Ninja Turtles II

YLTEAG
Handicap code
Unknown author
IPGATO
Infinite lives - Player 2
Unknown author

Tetris (Tengen)

OOEAKZ
Every line cleared eliminates 6
Unknown author
PPAEPO
Press Down to rotate block very fast
Unknown author
POSEGK
Blocks pass through placed pieces
Unknown author
GAAEPP
Press down to stop blocks from falling
Unknown author
ZZEAGI
Blocks invisible once placed
Unknown author
AEKOOX
Higher score when blocks placed
Unknown author
YNKOOX
Blocks invisible once placed
Unknown author

Starforce

TATTTT
Diving enemies much faster
Unknown author

Zanac

KTAOTA
When killed, a glitched version of the credits is displayed, with music that sounds terrible when played at the same time as the current music.
Jay McGavren
ETAOTE
When killed, warp to Area 0
Jay McGavren
KGGPAK
Multi-direction shot much more powerful
Jay McGavren
POIISK
Ground is covered with powerups; some will freeze game
Jay McGavren
POEISO
Ground covered with a long string of antimatter holders followed by a string of all types of powerups at the start of this level
Jay McGavren
PGOPGO
Vibrator shield appears as one of the midbosses
Jay McGavren
ULLOAG
Shoot vibrator shield as often as you need
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ULLOZG
Disappear when you shoot an enemy with the multi-direction shot; screen keeps scrolling
Jay McGavren
ASAOPE
Strange new weapons; A-button inactive until a powerup pod is collected
Jay McGavren
AOAPYA
Extremely strange weapons- most are useless
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ISPANK
Powerup locations jumbled; don't collect symbols or any numbering over 7
Jay McGavren
KTIOTA
Normal bullets frozen in place
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KTLOTG
Normal bullets can't hit enemies
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KTLOTV
Can't power up normal bullets
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KTLOVP
Some enemies cloaked
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KTPOTA
Keep standard cannon power when killed
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STUPIT
Blue boxes indestructible
Jay McGavren
YEEEEK
Frozen in place
Jay McGavren
KEEEEK
Move slowly
Jay McGavren

Zelda II-The Adventure of Link

AAUOLIAL
Mega jump
Unknown author

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Copyright © 1997/1998 Jay McGavren. All Rights Reserved.